LIVEEarly Access since Oct 9, 2026Game v0.1.50.17746Steam reviews Very Positive · 91% (209)Facts checked Oct 11, 2026Patch notes →
Screenshots & Gameplay · Early Access 2026

Japanese Ramen Simulator Screenshots & Gameplay Clips (2026)

All 7 official Steam store clips and 7 screenshots in one gallery. Early Access live since Oct 9, 2026 (v0.1.50.17746). Frame-by-frame captions. Unofficial fan wiki — not affiliated with Wild Dog. © Wild Dog.

Official Japanese Ramen Simulator store screenshot: two finished ramen bowls side by side on a wooden table — one crowned with butter and corn, the other with chashu slices and a naruto fish cake — steam still rising off the noodles
OFFICIALOfficial 1920x1080 Steam store screenshot (App ID 4968640), saved locally and converted to WebP. © Wild Dog.▶ View this official media on the Steam store page:

At a glance: what this gallery holds, where it is from, who owns it

The official gameplay set on the Steam store — seven embedded clips plus seven 1920×1080 screenshots — has been public since mid-September 2026. This page hosts all of it with frame-by-frame captions. Steam Early Access is live since Oct 9, 2026 (v0.1.50.17746).

What this page isAll 7 official clips + all 7 store screenshots

Besides the ~46-second reveal trailer, these seven store embeds are the main official moving footage. We add new store media here when we verify it.

Where it is fromSteam store page (App ID 4968640)

The clips and screenshots are embedded in the detailed description. We saved the files locally — video kept at its original 1170x494/30fps, unedited.

Copyright© Wild Dog — official material

All rights belong to the developer Wild Dog. We present it as credited coverage and claim no ownership of the media.

Release statusEarly Access since Oct 9, 2026

Current patch v0.1.50.17746 (latest update). UI and menus can change with patches — see our changelog for the latest.

Official Japanese Ramen Simulator gameplay clip frame: overhead view of the wooden counter lined with red stools, a daruma doll and lucky cat on the counter, chefs working in the kitchen behind and customers seated along the line
OFFICIALA closing frame from clip 2. We publish frames unedited and always with the source credit — © Wild Dog.

Sources (first-party)

Every video and image on this page comes from the official Steam store page (App ID 4968640) and is © Wild Dog. Video is rehosted unedited at the original 1170x494/30fps; screenshots at 1920x1080.

Official gameplay clips: all 7, broken down one by one

All seven are in-engine clips embedded in the store detailed description, 2.5–6.3 seconds each, with no watermark, logo or subtitles. Every player is manual — nothing autoplays and nothing loops. Each thumbnail below is a genuine frame extracted from that same clip.

OFFICIALStore embeds are official source material. For UI changes after Day 1, see the changelog.

#1Clip 1 — Storefront opening: customers rush inOFFICIAL⏱ 4.5s

The two-storey wooden shop under red lanterns, a pagoda down the street; customers sprint for the noren entrance and a staff member hangs the「営業中」(open) sign. The last seconds cut inside to the dining room, where a bowl crowned with a tower of bean sprouts lands on the counter.

Official Japanese Ramen Simulator gameplay clip frame: first-person view of the dining room as a red bowl piled with a giant tower of bean sprouts is set on the counter, staff in white workwear standing around it🎞 Closing frame of clip 1 — the sprout tower and the crew.
#2Clip 2 — Finished bowls and the noodle-basket liftOFFICIAL⏱ 6.3s

Close-up of a black bowl with chashu, a soft-boiled egg, komatsuna greens and standing nori beside a small miso soup; a noodle basket rises steaming from the pot; the shot pulls back to the counter with its red stools.

Official Japanese Ramen Simulator gameplay clip frame: a hand lifting a strainer of yellow noodles out of a steaming pot, a vacuum-packed block and stacked wooden steamer drawers on the steel prep table behind🎞 Mid-frame of clip 2 — steam and the noodle lift.
#3Clip 3 — Prep, blanching, delivery, servingOFFICIAL⏱ 5.8s

Scallions get chopped, chicken feet and pork bones blanch in a sink-side pot, a vacuum-sealed chashu roll comes out of a kraft delivery box, and a staff member carries a finished bowl to a table.

Official Japanese Ramen Simulator gameplay clip frame: an open kraft-paper delivery box lined with vacuum-packed meat while a whole chashu pork log is lifted above a stock pot, first-person view in the kitchen🎞 Mid-frame of clip 3 — the delivery box and chashu log.
#4Clip 4 — Draught beer and teppan gyozaOFFICIAL⏱ 5.2s

Two thick-headed draught beers and a platter arrive on the counter; a teppan lid opens to reveal ten gyoza steaming in rows; the clip closes on the tap pouring again, foam climbing the mug.

Official Japanese Ramen Simulator gameplay clip frame: two tall beer mugs with thick foam heads on the counter beside a plate of gyoza and a dark glazed dish, kitchen staff standing beyond🎞 Opening frame of clip 4 — beer and the gyoza platter.
#5Clip 5 — Shuriken and the lucky-cat eventOFFICIAL⏱ 2.5s

A shuriken thuds into a straw target on the table; a first-person hand raises an oversized shuriken; a small thief event plays out beside the maneki-neko. Two and a half seconds of shop-life flavor.

Official Japanese Ramen Simulator gameplay clip frame: a black shuriken stuck in a round straw target on a wooden table, red counter stools behind and a second shuriken in the foreground🎞 Opening frame of clip 5 — the straw target.
#6Clip 6 — Staff at work: the whole kitchen floorOFFICIAL⏱ 6.3s

A basket lifts from the noodle pot, chashu is sliced into a bowl, the camera pulls up to a top-down view of three or four staff working their stations at once, and a white paitan bowl gets the closing close-up.

Official Japanese Ramen Simulator gameplay clip frame: close-up of a white paitan ramen bowl topped with chopped scallions, a dab of chili oil and chashu slices, the rest of the log still on the board behind🎞 Closing frame of clip 6 — the paitan bowl close-up.
#7Clip 7 — Build mode: the official placement UIOFFICIAL⏱ 5.2s

The official build interface at work: a cart glows red where placement is blocked and green where it is valid; benches and tables go down one by one; the clip ends on a wall scroll with a brush-written order codeword.

Official Japanese Ramen Simulator gameplay clip frame: a hanging scroll painted with brushstroke order codewords and a ramen-bowl illustration, two round targets on the wall and two staff standing by🎞 Closing frame of clip 7 — the order-codeword scroll.

Official store screenshots: all 7 in 1920x1080

The seven screenshots are saved from the same store page and converted to WebP, each captioned against what it actually shows. Files keep their original resolution and scale to your screen.

OFFICIALStore embeds are official source material. For UI changes after Day 1, see the changelog.

Official Japanese Ramen Simulator store screenshot: wooden-table close-up of a black bowl of ramen topped with chashu, a halved soft-boiled egg and standing nori, a small miso soup and a chashu log behind
OFFICIALScreenshot 1 — the signature bowl and its miso side.▶ View this official media on the Steam store page:

The shop’s flagship bowl in one frame: toppings, the miso side and even a spare chashu log are all in shot. The densest single image of the set.

Official Japanese Ramen Simulator store screenshot: wide overhead view of the restaurant at full capacity — every counter stool taken, the whole kitchen line working, a daruma and a lucky cat on the counter
OFFICIALScreenshot 2 — a full house at the counter.▶ View this official media on the Steam store page:

One look and the core loop is clear: keep the counter turning while the kitchen keeps up. The best single summary of the game.

Official Japanese Ramen Simulator store screenshot: two finished bowls side by side on a wooden table — one crowned with butter and corn, the other with chashu and a naruto fish cake
OFFICIALScreenshot 3 — butter corn and chashu-naruto bowls.▶ View this official media on the Steam store page:

The topping-variety shot: butter plus corn on one bowl, chashu plus naruto on the other, side by side for direct comparison.

Official Japanese Ramen Simulator store screenshot: the launch moment outside the two-storey wooden shop as customers sprint for the entrance, red lanterns along the eaves and a pagoda rising behind
OFFICIALScreenshot 4 — the opening rush, outside.▶ View this official media on the Steam store page:

The still version of clip 1’s scene: the sprinting opening crowd, the lanterns and the pagoda skyline are all readable.

Official Japanese Ramen Simulator store screenshot: neat rows of gyoza across an open teppan griddle, the lid slid aside and steam rising off golden browned bottoms
OFFICIALScreenshot 5 — teppan gyoza rows.▶ View this official media on the Steam store page:

Gyoza lined up on the griddle. The static companion to clip 4’s “raise ticket size with sides and beer” line.

Official Japanese Ramen Simulator store screenshot: the kitchen back line with steaming pots, noodle baskets and stacked bowls, a cook reaching a hand into the steam
OFFICIALScreenshot 6 — the kitchen back line.▶ View this official media on the Steam store page:

Boiling pots, steam and stacked bowls — the clearest look at the workspace players actually stand in.

Official Japanese Ramen Simulator store screenshot: a staff member carrying a wooden crate across the dining room, a shuriken resting on the table in the foreground
OFFICIALScreenshot 7 — crate delivery through the dining room.▶ View this official media on the Steam store page:

Supply runs and crossing the floor; the shuriken on the foreground table echoes the playful side shown in clip 5.

Why this gallery is the only one of its kind on the web

Before September 15, 2026, every outlet treated this game’s official footage as “one ~46-second trailer”. That was fair — outside the trailer, the only place the developer put moving footage was inside the store page itself.

Official Japanese Ramen Simulator gameplay clip frame: a first-person hand raising a large black shuriken beside a white lucky-cat statue and a bonsai on the counter, staff working at the kitchen pass behind
OFFICIALA mid-frame from clip 5. Before this page went up, not a single still from these seven clips had been published anywhere.
  • The seven clips sit neither on YouTube nor in the store trailer section; they are embedded in the detailed description, which feed readers and release trackers essentially never pick up. We pulled the files and checked them frame by frame before hosting.
  • The same goes for the seven 1920x1080 screenshots: most coverage recycles trailer caps, and virtually no site uses the store’s own full-resolution shots directly.
  • Same “checked before we publish” rule as the rest of the site: mechanics the clips never show (the gambling hall, for one) get no guesses here.

Using this material: the attribution rules

Being the only site with these files is a responsibility, not a trophy. These are the rules we hold ourselves to, and what we recommend to anyone reusing the media.

  • Copyright stays with © Wild Dog. We present the media as credited coverage — source named (Steam store page, App ID 4968640) — and claim no rights over it.
  • If you reuse anything here, keep the © Wild Dog credit and the store link, and follow Steam’s published material terms. Do not pass the media off as your own captures or edit it past recognition.
  • Our rehosting adds nothing: video stays at 1170x494/30fps, screenshots at 1920x1080, both unedited. This page is the complete statement of how the files were obtained.

Media timeline: store embeds → Early Access launch

Official clips and screenshots have been on the store since mid-September 2026. The planned Sept 28 unlock slipped once for Steam pre-release review, but Early Access went live worldwide on Oct 9, 2026 at 08:00 UTC with Day 1 Update v0.1.48.17626 the same day. New official media lands on the store first; we verify and add it here.

WhenWhat happens / what we do
2026-09-157 clips + 7 screenshots appear on the store page (collected here)
2026-09-18–09-27Final closed beta runs as scheduled (ended) — creator preview footage circulates
2026-09-28Planned unlock missed — publisher cites Steam review delay
2026-10-06Review cleared — Oct 9 08:00 UTC launch confirmed
Oct 9, 2026Early Access live + Day 1 Update v0.1.48.17626 (gallery still valid)

The store page is now purchasable Early Access. We track patches on our changelog page.

Long creator preview VODs are from pre-release builds — retail UI may differ. Cross-check store media with the changelog.

OBSERVEDFootage from pre-release creator previews may show UI that has changed in the retail build.

→ Read post-launch changes on the changelog

What changed after launch (highlights)

Selected Day 1 Update v0.1.48.17626 (Oct 9, 2026) changes that matter for footage watchers. Full notes on the changelog.

  • OFFICIALNew Tantanmen ramen and Garlic Chives ingredient — shop Lv.26–28 unlocks.
  • OFFICIALDish-clearing staff NPC clears plates, trays and empty bottles.
  • OFFICIALDifficulty-based payout tweaks (Easy +40% / Normal +20%) and several shop-level unlock shifts.
  • OFFICIALHandcart handling, tutorial progress, and clearer online connection errors among many QoL fixes.

Frequently asked questions

Q1.Where do these screenshots and videos come from?

All of it is embedded media from the official Steam store page (App ID 4968640): seven gameplay clips (1170x494, 30fps, 2.5–6.3s) and seven screenshots (1920x1080). We saved the files ourselves — video unedited, images converted to WebP — and credit © Wild Dog throughout.

Q2.Can I use these screenshots or clips on my own site or video?

The rights belong to the developer Wild Dog; we run them as credited coverage. If you reuse them, keep the © Wild Dog attribution and the Steam store link, follow Steam’s published material terms, and don’t present the files as your own captures.

Q3.Is there actual gameplay video?

Yes — all seven clips are on this page. They are in-engine clips embedded in the store description covering the opening rush, the noodle lift, prep and serving, beer and gyoza, the shuriken event, the kitchen top-down and the build-mode UI, 2.5–6.3 seconds each.

Q4.Where can I watch longer gameplay?

You can buy and play on Steam since Oct 9, 2026 (Early Access, currently v0.1.50.17746). Creator preview streams from before launch remain on YouTube, but those builds may differ from retail — prefer the changelog and in-game UI for current facts.

Q5.Why doesn’t any other site have this material?

Until September 15, 2026, the whole web treated the game’s official footage as a single ~46-second trailer. In reality seven gameplay clips were embedded in the store description all along — invisible to YouTube and to the trailer section, so trackers never caught them. We verified every frame and built the first gallery.

Q6.What is the release date and current version?

Steam Early Access started Oct 9, 2026 at 08:00 UTC (the Sept 28 plan slipped once for Steam review). Day 1 Update v0.1.48.17626 shipped the same day.

Q7.Does the UI in these clips still match the game?

Store embeds mostly show September 2026 footage. Day 1 Update v0.1.48.17626 changed HUD scale caps, handcart handling, tutorials, online error text and more — see /changelog for the full list.